Hello everyone! We've spent the last 2-3 weeks improving how we manage bugfixes, and release new content for you guys. This release is the first we've done with the new system, and our goal is to release a new content update every other week. Get lit. What follows is a changelog, so read it, and get on the bloody server to try it out! The casino is out! Fucking finally! This is our first Casino game, and is the essential game any proper casino should have. The Slot machines can be found at spawn in GTM and Vice. Just right click, and put some tokens in there to use it. Depending on what you roll, you'll be given money (or not!). 3 identical rolls gives you the most money, and 3 '7' rolls the most of all! The more tokens you put into the Slot Machine, the bigger the payout should you get winnings. Try not to gamble too much...awh what the hell, this is GTM (and you can win $100,000,000). GAMBLE AWAY BITCHES! P.S. If you want tokens, vote vote vote! Added Login Alerts This allows us to send cool graphics to players when they log on. We will be using this to alert people of new updates, important news, and fantastic sales. No more missing any announcements from us! This has lots of cool stuff for us to manage things easily, and in the future we want to add polls to this as well, so all our players can have a voice in what we're developing. Added statistical tracking of the network This allows us to see who exactly plays on our network. That's great, because it means we can tailor our updates, and events, to you guys a lot easier! This, plus the Login Alerts (and polls, when they come out), will allow us to make sure we're making exactly what everyone wants - sounds pretty great, right? Added Anti-XRAY to Vice This was needed quite badly. Vice should be a lot more fun - and fair - to play on now that this is added! We will be giving Vice some sexy love in the near future to make it even better, and bring more players on it as well. Updated GTM servers to 1.12.2 native This ones a bit more technical, and we still support 1.8-1.12.2 on all GTM servers. However, this has allowed us to fix a bunch of issues, and also means that it makes it a lot easier to test and update servers in the future. Exciting stuff! Trashcans now take into account how much durability armor has When a player dies, any outstanding vehicle calls are now cancelled Combat Log NPCs no longer spawn on Vice if within a 'Cop Cannot Arrest' zone Cannot shoot stacked weapons Please note that a number of these bugfixes are already on the network, just not announced. Fixed the crowbar crates breaking at spawn Wingsuits should now operate correctly Fixed crashes of our network Fixed /stack on GTM and Vice Wanted Stars now should display over achievement suffixes Invisibility is correctly removed when grenades and other throwables are used Fixed issues with users on 1.8.* and resourcepacks (now tells users to play on 1.9.4+) Fixed Combat Log bypass when being kicked for spam Illegal items should no longer spawn in Vice's end Fixed issue with Enjin still being needed for the server to run Fixed permission issues on Creative Fixes exploit with the VillagerJob cheatcode A lot of issues with protocol not working completely Fixed minor issue with Drug Kits General Achievement fixes Minor menu bugfixes
Those statistics are hot! Thanks for the new casino and all the amazing bug fixes. You are a great addition to the staff team and I can't wait to work with you even more.
I see a bunch of non-ID houses around the map. When are these new basic/premium houses gonna be released?