So likely all of you have had a proud feeling of taking someone out that had plenty of loot, but them someone came in at a time when you were low on health and that nice loot was gone. I recommend after a kill a regeneration or instant health effect is given to prevent players from quickly dying after a kill. Maybe get a few hearts back or some regeneration to keep you in the fight. Please give some suggestions down below and maybe drop a like to see if we can get this added! Thank you!
Oh, I didn't know you had that .-.! Apologies if I did, I was just thinking about it. Hopefully it works out .
Well okay, sorry about that. Though if you have anything else can you tell me on discord, I want to leave this thread for suggestions
I disagree, i feel like it makes even more of a reason for more geared players to take out new players that are fresh out of newb protection