Hello everyone! 2018. Wowzers. Over the last week, we have started the super secret, mega massive project that is a pretty large game changer. Won't be out for a while, but I thought I'd tease you guys about it's existence for now This is a slightly smaller update than normal, but keep your eyes peeled for something tomorrow (10 January)... Who doesn't like free things? We definitely do! We also like giving away free things, which is why we've added the ability to purchase anything off of the store for absolutely no money. In any GTM game server, you can open your rewards menu (/rewards). Here there is a new button for you to gain Credits, and also convert them into gift cards. To gain credits, you will need to watch a short advert (the link etc is all generated in game, so it's super easy). As soon as the advert is finished, you are instantly given the credits. You can watch as many ads as you like - there's no cooldown! A big shout out to our awesome Build Team for this beauty. They have been hard at work on lots of new builds - this is only the beginning of what they have already finished for us! We hope you enjoy the new first-login look of the GTM network. Miscellaneous additions We have expanded on the tag system, and will shortly be bringing out tags galore for all sorts of things (achievements returning would be cool, eh?). We also added a couple of systems for our hard working Admins and Managers to be able to locate and fix issues with houses much faster. The delay between using throwables (ie grenades) has increased by 33%. RPGs now take 33% longer to reload. RPG's missiles travel 33% slower. Please note that a number of these bugfixes are already on the network, just not announced. Fixed trashcans sometimes being lost in houses Fixed a vast majority of houses that had issues (ie door didn't work etc) Losing a bid on a player head now returns you your money Fixed issue with players having more votes logged than they should Fixed issue where sometimes items in the trade menu would vanish Backup command for police officers now fixed Fixed chainsaws AoE attack Top Killers should be fixed Fixed punching players not removing invisibility Fixed Heroin syringes damaging players with teleport protection Nice and Naughty tags are now bold Can no longer put compass into backpack Fixed vote menu rewards not loading correctly Fixed small money dupe Fixed issues with ranks saving
Nice update! Good job to the amazing development team! And the BuildTeam did an AMAZING job with the new hub. It really fits GTM and looks sick!
It's designed primarily for people who literally cannot spend money on the store. We'd obviously vastly prefer people to just buy the packages, but we wanted a way to allow people who's parents don't allow them to buy things online, for example, to still have access to at least some store items.
Amazing update! I'm very hyped about the whole free giftcards thing too! Once again, great job to the devs!! <3
Im not sure if im the only one with this problem but your statement on the "no limits" to the amount of ads you can watch is not true. i keep watching them over and over but only rarely will i actually get credits. about every 5th ad i watch it gives credits. for all the others it says "sorry but we do not have any ads to serve you" ive watched like 50 ads and gotten nothing. is this a glitch or is there actually cooldowns?
I remember a few weeks back bidding 500k on a player's head. It was my first time bidding too. Plus the head was a staff head and when I saw someone topping me over with 750k and none of my cash got returned back into my bank I was extremely sad. Thanks for fixing it!
That'll be down to the service we use. There's no inbuilt cooldown, but as we're a new partner of them (and it's January), there aren't loads of ads to server. You should see it start to pick up over this month, and hopefully really be in full force in February.