Hello there, Today we will not have a normal update changelog thread because...this is not a normal update! On the 1st December, we had some scheduled downtime with the Databases, and this was to push some big changes to the network's backend. I did warn you that this would be a bit technical. Since then, we've continued to push more bugs, and how have quite the list. MRW I see houses are fixed House Fixes We completely re-wrote the backend systems for Houses, so that it was generally quicker, nicer, and less buggy. While doing this, we sorted some pretty big bugs with houses. Unfortunately for houses that now have broken doors, you will need to file a report for us to fix it. You can do so here. Gang Fixes Gangs were super slow, and also were being wiped every so often. We had issues where gangs no longer had leaders, or even more than one leader etc. This has all been fixed now! They're a lot more stable, and much faster. Lag Fixes For a while now, we've had lag issues due to server stress; this has now also been fixed, which is particularly exciting. In part, this was the houses and gang fixes, as well as lots of other optimizations. We are continuing work on reducing lag even further, so that the gameplay is always slick for everyone. Other Fixes We fixed lots of bugs. Like, lots. From some buttons not being clickable, to store fixes, to chest errors, to jetpacks working properly, to explosion damages, and way more. This would be you if we listed you all the stuff we're working on right now We're now working hard on some super big things, such as Vice Season 2, as well as some other massive cool projects that we look forward to announce as soon as we can. Of course, more bugs will be fixed in upcoming updates, but this update has fixed pretty much all the current big ones! Thanks.