[Patch 1.0.5] Last week, players saw the Casino re-emerge as a time limited event, and players frantically rushing to the casino to earn or lose hundreds of dollars. We also made some minor adjustments, other than damage nerfs, to the ASSAULT weapon class. We want to remind players that we have a versioning system that you can see on our MOTDs in the Minecraft Server List, so you can keep up with different patches! Due to the nature of the work required for an upcoming feature, this week's patch is limited in size. [Casino] Donor ranks can now sell casino chips to Mr. Goldman as an increased rate at the following percentages: - VIP: +2.5% - PREMIUM: +5% - ELITE: +7.5% - SPONSOR: +10% - SUPREME: +12.5% This information is also listed in the lore of the SELL MENU for Mr Goldman. [General Changes] - Players can now buy/sell casino chips to Mr. Goldman even when the casino is closed. - The cost multiplier rate for buying casino chips will now grow at a rate approximately 3x slower. This means buy prices of casino chips will be cheaper. - Removes payout scheme 1, 4, 7, 8, 10, 11. Adds payout schemes 13, 14, 15, 16, 17, 18, 19, 20, 21, 22. This means there's new payouts to test and collect data for, so go play at the casino! [Weapon Changes] - Decreases price of Jetpack Fuel from $30 to $25 per unit. This change did not take place in last patch notes like it should've. Spoiler: --- [EXPLOSIVE] --- StickyBomb - Decreases delay from 60 to 80. Spoiler: --- [MELEE] --- Chainsaw - Decreases base damage from 6.5 to 6.0. - Decreases delay from 5 to 8.