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Balance Changes and Bug Fixes

Discussion in 'Announcements' started by Cyborg_, Mar 26, 2023.

  1. Cyborg_

    Cyborg_ Homie Staff Member Manager Developer

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    upload_2023-3-26_0-32-27.png

    Per community request explosives received a big nerf, the nerfs are as follows:
    • RPG: Damage 17% Decrease (12 -> 10)
    • Homing Launcher: Damage 20% Decrease (15 -> 12)
    • Sticky Bomb: Damage 29% Decrease (14 -> 10)
    • Grenade: Damage 20% Decrease (17 -> 12)
    • Molotov Cocktail: Damage 55% Decrease (20 -> 9),
    • Duration 30% Decrease

    Other Balance Changes:​
    • Bloody Machete: Damage 18% Decrease (16 -> 13) (Will no longer 2 tap, leaves players in full gear at around half a heart)
    upload_2023-3-26_0-42-54.png

    • Fixed a bug with borders not loading correctly
    • Fixed an issue where players could kill newer players will Melee hits inside the safe zone
    • Fixed an issue where players could put on the wingsuit in tutorial
    • Fixed an issue where players were not able to pick up loot if they had not killed the person (This will now only happen if you attempt to pick up loot from someone you cannot kill in the safe zone)
    • Players with teleport protection can no longer open supply drops
    • Fixed an issue in tutorial where players in tutorial could see other players messages